GEORGE DIXON

About Me

I am a Perth based artist, writer and game designer! Growing up, I have always a passion for storytelling in games, especially the way they have the power to tell incredible stories in such unique ways.

I completed a Bachelor of Arts majoring in Creative writing in 2022, and immediately began my Bachelors of Game Development right afterwards which I completed at the end of 2024. 

I pride myself on my passion and love for the creative process. Brainstorming and ideation, coming up with creative solutions to difficult problems whether they be design related or otherwise I believe to be one of my greatest skills.

In my spare time I love to read, and I am a big fan of speculative genres such as Science Fiction and Fantasy.

Experience

(August 2025 - Present) Solo Developer - Duck’s Oven

  • Responsible for development of the game’s narrative and art direction
  • conducted research into genre and style to support the game’s direction
  • utilising creative tools to design welcoming atmospheres that draw the attention of players

September 2024-December 2024 - Narrative Design Intern - EverySecond Studio

  • Assisting in the development of worldbuilding narrative assets, including documents for websites and for print
  • conducted research and contributed creative ideas to support worldbuilding and character development within the game’s universe
  • managed deadlines and iterated on feedback to deliver polished materials
  • utilised creative software tools to design visually appealing narrative assets that complemented written content

(February - September 2024) Solo Developer - Certainly a Sandwich (Card Game)

  • responsible for creation of the game’s concept and design
  • Created all visual assets including card illustrations, card designs and packaging in adobe illustrator
  • Exhibitioned at SAE University College student showcase, and Pixel Expo Act III in 2024
  • Conducted market research into commercial production, sales and distribution

(February - August 2024) Lead Developer, Narrative Lead - Kronos (Video Game)

  • Responsible for narrative and character development and implementation including quests, dialogue and visual design
  • conducted research on critical thinking and decision making for puzzle design and narrative design
  • Managed a team of 3 through the development process, maintaining effective communication and task tracking through a scrum framework
  • Maintained extensive documentation including meeting minutes, version control and weekly progress tracking
  • Created various visual assets for the game i.e Poster, User Interface, 3D model textures

Education

2018-2022 Bachelor of Arts (Creative Writing) at Curtin University

  • Graduated with a course weighted average of 77.14

2022-2024 - Bachelor of Game Development (Game Design) at SAE University College

  • Achieved the highest GPA amongst the graduating cohort in game development
  • Achieved a place in the Dean's Merit List for obtaining a GPA of more than 6.0 (achieved a 6.57 on a 7 point scale)

Volunteering & Exhibitions

2023 Perth Games Festival - Exhibited Spectrum of Starlight alongside other SAE student projects

2023 SAE University College open day

2024 SAE University College open day

2024 Pixel Expo Act III - Exhibited Certainly A Sandwich!


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